#include using namespace std; class Vektor { private: double* ap; int len; public: Vektor(int n = 0, double x = 0) : len(n) { ap = new double[n]; for (int i = 0; i < n; i++) ap[i] = x; } Vektor(const Vektor& a) : len(a.len) { ap = new double[len]; for (int i = 0; i < len; i++) ap[i] = a.ap[i]; } ~Vektor() { delete[] ap; } Vektor& operator=(const Vektor& b) { delete[] ap; len = b.len; ap = new double[len]; for (int i = 0; i < len; i++) ap[i] = b.ap[i]; return *this; } friend ostream& operator<<(ostream& aus, const Vektor& v) { for (int i = 0; i < v.len; i++) { if (i != 0) aus << " "; aus << v.ap[i]; } return aus; } double& at(int i) { return ap[i]; } }; int main() { int n; cout << "n: "; cin >> n; Vektor a(n); cout << "a[0] ... a[" << (n - 1) << "]: "; for (int i = 0; i < n; i++) cin >> a.at(i); Vektor b, c{a}; b = a; a.at(0) = b.at(n - 1) = 7; cout << "a: " << a << ", " << "b: " << b << ", " << "c: " << c << endl; }